Sony pushes forward with ditching discs, despite backlash

Jul 31, 2026 05:40 PM - 1 month ago 678

Jess Weatherbed

is a news writer focused connected imaginative industries, computing, and net culture. Jess started her profession astatine TechRadar, covering news and hardware reviews.

Sony has received a batch of backlash from PlayStation fans since announcing that it’s sidesplitting beingness crippled disc production, but that hasn’t swayed its decision. During Sony’s latest net call, main financial serviceman Lin Tao said that while the institution “put successful a batch of thought and time” erstwhile considering the guidance put guardant by its gaming community, Sony has travel to the conclusion that it will “cautiously move this forward.”

“There are various reasons we made this decision, the biggest being that the digitalization of contented wide has been progressing, that’s the large factor,” Tao said done an interpreter. “It’s not conscionable for PlayStation, but for each kinds of content, digitalization is progressing.”

Sony’s scheme to cease accumulation of beingness discs for caller PlayStation games by January 2028 was announced earlier this month, and the institution has already begun repurposing its disc-manufacturing headquarters to activity connected optical microlenses instead. The determination to limit gamers to digitally downloaded games has since been loudly criticized by immoderate PlayStation console users who consciousness it will negatively impact resale markets, existent crippled ownership, and the preservation of gaming media. A week-long blackout for PlayStation contented has been organized successful protestation of the decision, which is group to commencement connected August 23rd.

Sony’s claims astir the ongoing digitalization of contented do clasp merit, however. Its latest quarterly net report shows that beingness games earned the institution conscionable complete $781 cardinal successful the 2025 fiscal twelvemonth — a fraction of what it brought successful for integer crippled income (about $6.5 billion) and in-game purchases (about $8.4 billion) complete the aforesaid period.

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